Closed Kenny-Hui closed 3 months ago
PreloadTextures() was called without checking whether the game has launched into the new GL Menu or not, causing a crash as there's no train in the menu.
PreloadTextures()
Moving to SetupSimulation should make more sense.
Fixes #1054
Thanks, overlooked that case.
PreloadTextures()
was called without checking whether the game has launched into the new GL Menu or not, causing a crash as there's no train in the menu.Moving to SetupSimulation should make more sense.
Fixes #1054