leezer3 / OpenBVE

OpenBVE- A free train simulator
http://www.openbve-project.net
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OpenBVE Source Code - Readme

This repository contains the source code for the Train Simulator OpenBVE, a 3D cab based simulator.

The simulator supports both native CSV / RW routes, and routes built for the legacy DOS based simulator Mechanik.

OpenBVE is built in OpenGL, using the OpenTK framework for windowing.

Fixed Errata

These are described fully here.

Nightly Builds

Automatically generated daily builds are available here.

Developer Documentation

Documentation for development of add-ons (update version of docs originally written by michelle) can be found here.

Packages

OpenBVE now supports the installation of 'package files' , which are intended as a replacement for the now defunct managed content. These are described fully here.

How to build

This build has been tested to compile correctly using Visual Studio 2017 onwards and MonoDevelop. These are described fully here.

Contributing

Please see the Contributors File for a list of contributors, and basic guidelines for contributing to the development of OpenBVE.

Links

Project Website:

https://openbve-project.net

Project Source Code on GitHub: https://github.com/leezer3/OpenBVE

Discussion Boards:

Official Project Forum:

http://bveworldwide.forumotion.com/f14-the-sim-in-time-general-discussion

License

The original founder of this project, Michelle intended for this program to be placed in the public domain. In practice over the last 10 years I've been maintaining this, we've found that whilst public domain was a noble idea, having no recognised licence and attempting to disclaim copyright tends to produce many of it's own challenges.

As a result, all new code is licenced under BSD-2 or a similar permissive licence (as appropriate)- Please see the source headers.

It is our belief that BSD-2 on new code keeps most of original philosophical aims intact, whilst at the same time giving the benfits of a recognised licence. At some point, the project will probably have to re-licence entirely, but that is somewhere in the future.

In practical terms, what this means is that you can make any modifications to the source like and share your modifications with others. Please also see the following issue for further discussion on the topic: https://github.com/leezer3/OpenBVE/issues/305

Third-Party Libraries