Open sylafrs opened 4 years ago
@sylafrs Did you ever manage to find a way to reduce the size of the particles? I'm running into the same problem.
No, I gave up the idea to use physics for my experience.
Since I wanted a lot of little particles in a sphere [1], having simple hand-made collisions and gravity made the trick, the particles doesn't have to collide on each other, it still does the trick visually.
[1] Actually they are between two spheres, the second one being around my camera
Thank you for your reply.
Hey,
I'm trying to implement this to have some kind of snow sphere, so I just tried to reduce the gravity and the sizes of the particles; but the particles seems to ignore the wall colliders when its radius is less than 1.
How can we reduce a particle size ?
Best regards, Sylafrs
(I think I will use a different 'Translation' component to scale the simulation positions)