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lgblgblgb
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xemu
Emulations (running on Linux/Unix/Windows/macOS, utilizing SDL2) of some - mainly - 8 bit machines, including the Commodore LCD, Commodore 65, and the MEGA65 as well.
https://github.com/lgblgblgb/xemu/wiki
GNU General Public License v2.0
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Improve support for disk images that get changed by other processes
#359
dansanderson
closed
1 year ago
1
MacOS: ctrl + click should generate right click event (trackpad of modern Mac notebooks lacks right click alone)
#358
dansanderson
closed
1 year ago
3
MEGA65: $d06f.7 (PAL/NTSC) flag is always 0 when launching with autoload
#357
RetroCogs
closed
1 year ago
3
MEGA65: Characters not drawn when started at negative GOTOX values
#356
smnjameson
opened
2 years ago
2
Sprite bank (Fix #342)
#355
hernandp
closed
2 years ago
2
Update from Next
#354
lgblgblgb
closed
2 years ago
0
MEGA65: Top border does not cover chars, when TEXTYPOS ($D04E) has lower value than top border register AND using GotoX instruction
#353
ghost
opened
2 years ago
7
MEGA65: ability to use the emulator as a testing tool
#352
lgblgblgb
closed
1 year ago
0
UI: Xemu affects Windows 10's night shift mode
#351
godot64
closed
2 years ago
7
MEGA65: Implement PETSCII based "hardware accelerated" keyboard scanner
#350
lgblgblgb
closed
2 years ago
1
MEGA65: VIC-IV related crash with out-of-bound access in case of too high screen (possible cram as too?) address
#349
lgblgblgb
closed
2 years ago
2
Xemu new "stable" release
#348
lgblgblgb
closed
2 years ago
0
MEGA65 ROM "how to get it" tutorial for Xemu <- rom patch dosent work tried with bsdiff and m65connect on linux
#347
amig420
closed
2 years ago
7
MEGA65: fix/enhance sprite collision implementation
#346
lgblgblgb
closed
2 years ago
2
Next
#345
lgblgblgb
closed
2 years ago
0
Documentation: delete old and obsoleted pages, modify important ones with obsoleted information
#344
mindrail
opened
2 years ago
5
MEGA65: correct CIA TOD implementation and behaviour
#343
dillof
opened
2 years ago
2
MEGA65: VIC-II bank ignored when displaying sprites in VIC-IV mode
#342
dillof
closed
2 years ago
7
MEGA65: Cursor left/up keys don't set bits in $D60F
#341
dillof
closed
2 years ago
2
CORE/SDL: Enabled SDL_Quit() in shutdown_emulator()
#340
Zakero
closed
2 years ago
1
Fixed Compiler Warnings
#339
Zakero
closed
2 years ago
1
Fix Compiler Warnings
#338
Zakero
closed
2 years ago
1
Update from next
#337
lgblgblgb
closed
2 years ago
0
Merge next as master: decent hyppo, HDOS virtualization
#336
lgblgblgb
closed
2 years ago
0
MEGA65: trace continue (t0) crashes xemu
#333
ki-bo
closed
2 years ago
3
MEGA65: uartmon load command
#332
ki-bo
closed
2 years ago
5
MEGA65: hyppo HDOS virtualization
#331
lgblgblgb
opened
2 years ago
1
MEGA65: Upper 4 bits fgcolor NCM fix #328
#330
ki-bo
closed
2 years ago
2
MEGA65: VIC-IV NCM mode emulation refinements
#329
lgblgblgb
closed
2 years ago
6
MEGA65: NCM not using fgcolour from Colour RAM
#328
ki-bo
closed
2 years ago
7
DEPLOY: consider using COPR service to build RPM packages
#327
lgblgblgb
opened
2 years ago
0
Merge "next" into "master" for a new stable release
#326
lgblgblgb
closed
2 years ago
0
MEGA65: Sprite MSB and superMSB X/Y support V400 rendering, V400/H640 position, SPRYADJ support #320
#325
hernandp
closed
2 years ago
0
MEGA65: no horizontal tiling mode ($D04D) for non-NCM sprites
#322
lgblgblgb
closed
2 years ago
1
MEGA65+C65: mouse emulation/usage problems
#321
lgblgblgb
opened
2 years ago
3
MEGA65: problem with sprite X/Y-position and size in H640 and/or V400 modes
#320
lgblgblgb
closed
2 years ago
28
MEGA65: fix FDC/SD buffer memory mappings
#319
lgblgblgb
closed
2 years ago
3
Bugs of missing closing files
#318
ryancaicse
closed
2 years ago
3
Next to master
#317
lgblgblgb
closed
2 years ago
0
MEGA65: fixes sprite positioning badly affected by TEXTYPOS and borders #313
#316
hernandp
closed
2 years ago
2
MEGA65: Head and side are not maintained across drives
#315
jimnicholls
closed
2 years ago
4
MEGA65: problem with multiple emulated FDC drives when copying files/blocks between them
#314
lgblgblgb
closed
1 year ago
5
MEGA65: YAPED32 problems, bad sprite positions, VIC-IV related
#313
lgblgblgb
closed
2 years ago
13
Next -> stable
#312
lgblgblgb
closed
2 years ago
0
MEGA65: $d610 key detection not working
#311
smnjameson
closed
2 years ago
4
MAC-UI: Implements lacking UI features (#227)
#308
hernandp
closed
2 years ago
2
Merge next as master
#307
lgblgblgb
closed
2 years ago
0
MEGA65: Writing CHARSTEP registers with $FF crashes emulator
#306
hernandp
closed
2 years ago
11
M65: fix crash + proper trigger on $D05C/$D05D change #301
#305
hernandp
closed
2 years ago
0
MEGA65: AnotherWorld port (preview) for MEGA65 has a display issue
#304
lgblgblgb
closed
1 year ago
11
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