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lgblgblgb
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xemu
Emulations (running on Linux/Unix/Windows/macOS, utilizing SDL2) of some - mainly - 8 bit machines, including the Commodore LCD, Commodore 65, and the MEGA65 as well.
https://github.com/lgblgblgb/xemu/wiki
GNU General Public License v2.0
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MAC-UI: Implements lacking UI features (#227)
#308
hernandp
closed
3 years ago
2
Merge next as master
#307
lgblgblgb
closed
3 years ago
0
MEGA65: Writing CHARSTEP registers with $FF crashes emulator
#306
hernandp
closed
2 years ago
11
M65: fix crash + proper trigger on $D05C/$D05D change #301
#305
hernandp
closed
3 years ago
0
MEGA65: AnotherWorld port (preview) for MEGA65 has a display issue
#304
lgblgblgb
closed
2 years ago
11
MEGA65: make CPU "clock-cycles per opcode" emulation more precise
#303
lgblgblgb
opened
3 years ago
0
MEGA65: fix ROM detection, move ROM related stuff into a separated file, have an Xemu specific "default" ROM "stub"
#302
lgblgblgb
closed
3 years ago
0
MEGA65: Xemu crashes on certain border-specific (seems to be) VIC-IV settings
#301
lgblgblgb
closed
3 years ago
19
Merge next to master
#300
lgblgblgb
closed
3 years ago
0
DEPLOY: Travis/homebrew has problems on MacOS builds
#299
lgblgblgb
closed
3 years ago
1
rom: Fix documentation regarding how to fetch roms
#298
ricardoquesada
closed
3 years ago
3
GTK-UI: GTK is confused on Wayland when SDL uses X11 protocol
#297
lgblgblgb
closed
3 years ago
2
GTK-UI: No menu on right-click on Fedora 34
#296
swelljoe
closed
3 years ago
13
Merge 'next' (re-based 'merger') as 'master'
#295
lgblgblgb
closed
3 years ago
0
PROJECT: merging the merger branch #29
#294
lgblgblgb
closed
3 years ago
0
MEGA65: Big VIC-IV Emulation Improvement
#293
hernandp
closed
3 years ago
2
CIA: timer issues
#292
lgblgblgb
closed
1 year ago
3
MEGA65: Test and improve V400 mode
#291
lgblgblgb
closed
2 years ago
5
Fixes #289
#290
hernandp
closed
3 years ago
1
MEGA65: VIC-IV "glyph_width" anomalies
#289
lgblgblgb
closed
3 years ago
4
MEGA65: Fix #287 legacy bitmap modes always assumed at 320-pixel width
#288
hernandp
closed
3 years ago
1
MEGA65: Legacy bitmap modes always assumed at 320-pixel width
#287
hernandp
closed
3 years ago
4
MEGA65: MAPL and MAPH values in uart monitor reported incorrectly
#286
gurcei
closed
2 years ago
7
Proposal to fix #284: VICII bitmap address
#285
hernandp
closed
3 years ago
0
MEGA65: Incorrect VIC-II bitmap fetch address
#284
hernandp
closed
3 years ago
4
MEGA65: VIC-IV raster IRQs do not work in V400 mode
#283
lgblgblgb
closed
3 years ago
4
Fix VICIII Attribute Emulation + blink phase interval
#282
hernandp
closed
3 years ago
0
MEGA65: VIC-III extended text attributes emulation precision
#281
hernandp
closed
3 years ago
2
MEGA65: VIC-IV bitplane mode emulation has some problem in branch merger in V400
#280
lgblgblgb
closed
3 years ago
6
MEGA65: VIC-IV X Expanded sprites should display partially behind border.
#278
smnjameson
opened
3 years ago
0
MEGA65: increase number of SIDs to four, to match the current hardware implementation
#277
lgblgblgb
closed
3 years ago
4
MEGA65 VIC-IV fix for horizontally tiled sprites
#276
smnjameson
closed
3 years ago
0
MEGA65: VIC-IV RRB GOTOX wrap boundary < $000 issue
#275
smnjameson
closed
3 years ago
2
Fix #273 - Added check for alternate palette in NCM GOTOX
#274
smnjameson
closed
3 years ago
0
MEGA65: VIC-IV alternate palettes on RRB
#273
smnjameson
closed
3 years ago
3
MEGA65: implement the MIXER and use proper volume/level adjustments everywhere
#272
deftmega
opened
3 years ago
6
D81ACCESS: virtual D81 from PRG file feature is limited in max PRG file size which does not make sense (38000 bytes)
#271
deftmega
closed
3 years ago
4
MEGA65: VIC-IV row count register setting at $D07B has no effect
#270
smnjameson
closed
3 years ago
4
MEGA65+C65: problems with -autoload -go64
#269
smf-
opened
3 years ago
1
#220: uartmon update on 'next' branch (so xemu communicates better with m65/mega65_ftp/m65dbg)
#268
gurcei
closed
3 years ago
0
#220: uartmon update (so xemu communicates better with m65/mega65_ftp/m65dbg)
#267
gurcei
closed
3 years ago
7
Fix #232 #255 - Added char_fetch_offset to facilitate RRB Y positioning offsets
#266
smnjameson
closed
3 years ago
0
MEGA65: RRB GOTOX positions incorrect in 40 column mode:
#265
smnjameson
closed
3 years ago
2
MEGA65: VIC-IV 16 Color mode char errors
#264
smnjameson
closed
3 years ago
17
MEGA65: ROM-charset should be fetched from the WOM by VIC-IV, not from the actual "ROM area" (in branch merger)
#263
lgblgblgb
closed
3 years ago
2
CORE: on Windows file handle of closed console still in use later, can even corrupt files used by Xemu then
#262
smf-
closed
7 months ago
15
MEGA65: VIC-III (!) palette precision problem compared to the hardware
#259
lgblgblgb
closed
3 years ago
1
MEGA65: "Use Palette ROM" $D030 bit 2 - inverted behaviour
#258
smnjameson
closed
3 years ago
3
MEGA65: implement VIC-IV debug pixel value readback
#256
lgblgblgb
opened
3 years ago
13
MEGA65: correct VIC-IV RRB behaviour
#255
deftmega
closed
3 years ago
9
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