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libretro
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snes9x2005
Snes9x 2005. Port of SNES9x 1.43 for libretro (was previously called CAT SFC).
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Make 2 cycles oc profiles.
#51
Tatsuya79
closed
6 years ago
0
Add sprite limit hack.
#50
Tatsuya79
closed
6 years ago
0
Overclock by reducing cycles.
#49
Tatsuya79
closed
6 years ago
0
Updated Makefile to allow build on Solaris 11
#48
kwyxz
closed
6 years ago
0
Save states not compatible between 32 and 64 bit
#47
andres-asm
opened
7 years ago
3
support for iOS arm64 build
#46
yoshisuga
closed
7 years ago
0
[New 3DS] Snes9x 2005 Plus suffers from audio stutter and low framerate
#45
roflcopter777
closed
7 years ago
0
c89 variable declaration
#44
joolswills
closed
7 years ago
0
SA1 and SuperFX improvements
#43
jamsilva
closed
7 years ago
3
Changed compile-time flags to use C89 and fixed new warnings raised.
#42
jamsilva
closed
7 years ago
0
SA1 fixes and Brunnis' lagfix port
#41
jamsilva
closed
7 years ago
0
CPU emulation fixes.
#40
jamsilva
closed
7 years ago
0
Fixes and cleanups
#39
jamsilva
closed
7 years ago
1
Implement input lag fix
#38
KitchUK
closed
6 years ago
1
Wizardry V
#37
cpthurmer13
opened
7 years ago
2
Compatibility fixes.
#36
jamsilva
closed
7 years ago
0
E.V.O - Search for Eden Glitches
#35
Omnija
closed
7 years ago
3
crash if retro_load_game is passed null path
#34
zeromus
closed
6 years ago
1
Fix build on old toolchains.
#33
sergiobenrocha2
closed
7 years ago
0
Fixed stupid mistake that broke some games. Other minor changes.
#32
jamsilva
closed
7 years ago
0
Improvements to both accuracy and performance.
#31
jamsilva
closed
7 years ago
0
Converted most types to stdint-style (fixing a few in the process).
#30
jamsilva
closed
7 years ago
0
Recover sound after loading a savestate.
#29
jamsilva
closed
7 years ago
0
Fix for envelope rate calculation.
#28
jamsilva
closed
7 years ago
0
Improved sound
#27
jamsilva
closed
7 years ago
3
Cleanups v2
#26
jamsilva
closed
7 years ago
3
Cleanups
#25
jamsilva
closed
7 years ago
7
Report git version with library_version on Android
#24
GregorR
closed
7 years ago
0
Cleanups, fixes (including one for "Retroarch/RetroPie Super Mario Allstars")
#23
jamsilva
closed
7 years ago
0
Use git version as library_version
#22
GregorR
closed
7 years ago
0
Video stutter every 7 seconds when using Blargg's APU
#21
SuperrSonic
closed
6 years ago
1
Using a border makes the PS Vita crash when playing Donkey Kong Country 2
#20
EchoDev
closed
7 years ago
2
Fix type of SSA1.IRQActive
#19
xperia64
closed
8 years ago
0
armv7 optimizations
#18
meepingsnesroms
closed
8 years ago
0
Fix superfx crashing on android
#17
meepingsnesroms
closed
8 years ago
0
Crashes with superfx games on android.
#16
meepingsnesroms
closed
8 years ago
1
Retroarch/RetroPie Super Mario Allstars
#15
nemo1966
closed
6 years ago
4
Move psp sdk include to after including Makefile.common so it's not overwritten
#14
volo-thomas
closed
8 years ago
0
[bug] [x86_64] Super Mario RPG hangs on Level UP
#13
BlackLotus
closed
8 years ago
2
Enable multitap (multiplayer5) if a button is pressed on a controller other than 1 or 2
#12
kyp44
opened
8 years ago
6
[PS3] Core doesn't build to PS3 target
#11
ofry
opened
9 years ago
0
Some SA1 games not working when using stdbool
#10
netux79
closed
9 years ago
2
(Wii) Buildfix and Wii target entry.
#9
netux79
closed
9 years ago
0
use SAVE_DIR for SRAM
#8
andres-asm
closed
9 years ago
0
3ds fix
#7
andres-asm
closed
9 years ago
0
(Vita) Fix build (chdir and getcwd)
#6
xerpi
closed
9 years ago
0
multitap support ?
#5
barbudreadmon
opened
9 years ago
3
remove "CFLAGS :=" to allow use of env CFLAGS
#4
joolswills
closed
9 years ago
3
Support for S-DD1 games without graphics packs
#3
mwksoul
closed
9 years ago
0
Universal build for OS X
#2
knghtbrd
closed
9 years ago
0
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