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libretro
/
vba-next
Optimized port of VBA-M to Libretro.
GNU General Public License v2.0
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Revert "GBA: Update OP_RSB"
#102
ghost
closed
6 years ago
0
Revert "GBA: Sync with upstream VBA-M"
#101
ghost
closed
6 years ago
0
[PS Vita] Klonoa - Empire of Dreams (USA) - Crash while exiting level 1-3
#100
16BitWonder
closed
5 years ago
2
GBA: Sync with upstream VBA-M
#99
ghost
closed
6 years ago
0
GBA: Update OP_RSB
#98
ghost
closed
6 years ago
0
Backport cheat support fixes
#97
ghost
closed
6 years ago
0
Cheats not working....
#96
ghost
closed
6 years ago
2
Fixes this #93
#95
ghost
closed
6 years ago
2
Fixes this #93
#94
ghost
closed
6 years ago
0
Castlevania : HoD crashes in Skeleton Cave
#93
ghost
closed
6 years ago
1
Refactor android jni makefiles
#92
webgeek1234
closed
6 years ago
0
Add GPLv2 License to VBA Next
#91
CuttleFishJones865
closed
6 years ago
0
real time clock falls out of sync
#90
Nine-H
opened
6 years ago
5
The core options should be ON and OFF toggles, not "Yes" and "No"
#89
anyputer
closed
6 years ago
1
Added cheevos support
#88
leiradel
closed
7 years ago
1
support for iOS arm64 build
#87
yoshisuga
closed
7 years ago
0
Update BIOS core option description
#86
CuttleFishJones865
closed
7 years ago
0
Fix linking on linux - fixes #84
#85
joolswills
closed
7 years ago
0
compilation broken on armv7 linux
#84
joolswills
closed
7 years ago
1
Issue with loading EEPROM64K(8kb) save files
#83
Uvik
opened
7 years ago
2
Hamtaro Rainbow Rescue (E) crash (segfault)
#82
jmfergeau
closed
6 years ago
2
[Vita] Saving state crashes Vita
#81
NHellFire
opened
7 years ago
7
Crash on ending cutscene in Castlevania: Aria of Sorrow.
#80
Blueshirtt
closed
6 years ago
6
Report git version with library_version
#79
GregorR
closed
7 years ago
0
(PS VITA) - Golden Sun (S)(Independent) - Crash Invoke Djinn
#78
rymexs
closed
4 years ago
2
Added frameskip.
#77
Nunatica
closed
7 years ago
0
(Vita) Wario Ware Twisted (U) - Crash during Dribble & Spitz end cutscene
#76
lKomus
closed
6 years ago
3
Crash at final boss in Super Mario World (Super Mario Advance 2)
#75
dm-tr
opened
7 years ago
1
Updated tweaks.
#74
Nunatica
closed
7 years ago
0
Updated Makefile.
#73
Nunatica
closed
7 years ago
0
Applied neon optimized memcpy.
#72
Nunatica
closed
7 years ago
0
Updated threaded rendering.
#71
Nunatica
closed
7 years ago
0
(VITA) Updated Makefile.
#70
Nunatica
closed
7 years ago
0
(VITA) Updated Makefile.
#69
Nunatica
closed
7 years ago
0
(VITA) Updated Makefile.
#68
Nunatica
closed
7 years ago
0
(VITA) Updated Makefile.
#67
Nunatica
closed
7 years ago
0
Rendering loop is optimized.
#66
Nunatica
closed
7 years ago
0
Replaced memalign library. Updated Makefile.
#65
Nunatica
closed
8 years ago
0
Replaced memalign library.
#64
Nunatica
closed
8 years ago
0
Fixed memory deallocation on windows.
#63
Nunatica
closed
8 years ago
4
Fixed build issue on windows.
#62
Nunatica
closed
8 years ago
0
(VITA) Improved performance.
#61
Nunatica
closed
8 years ago
0
(VITA) changed rendering thread priority.
#60
Nunatica
closed
8 years ago
0
Achievements unlock when game starts includes Log
#59
grenade44
closed
7 years ago
2
(VITA) Implemented motion sensor.
#58
Nunatica
closed
8 years ago
0
Fixed glitches on threaded renderer.
#57
Nunatica
closed
8 years ago
0
Added draw call switching tweak.
#56
Nunatica
closed
8 years ago
0
Fixed build error when USE_TWEAKS=0.
#55
Nunatica
closed
8 years ago
0
(Regression) Build error: ‘gamepakWaitState’ was not declared in this scope
#54
orbea
closed
8 years ago
1
Added bios support.
#53
Nunatica
closed
8 years ago
1
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