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linebender
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bevy_vello
An integration to render with Vello in Bevy game engine.
https://linebender.org/bevy_vello/
Apache License 2.0
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v0.5.1 - Release
#63
simbleau
closed
16 hours ago
0
Do not wrap an `Arc` in another `Arc` in `VelloFont`
#62
BD103
closed
1 week ago
2
v0.5.0 - Update to bevy 0.14
#61
simbleau
closed
1 week ago
0
`VelloFont` is `Arc<Arc<[u8]>>`
#60
BD103
closed
1 week ago
9
Fix render matrix for `VelloScene`s in Bevy UI nodes
#59
dannymcgee
closed
1 month ago
1
`VelloScene` doesn't respect Bevy `RenderLayers`
#58
dannymcgee
opened
1 month ago
2
v0.4.2
#57
simbleau
closed
1 month ago
0
fix: semver
#56
simbleau
closed
1 month ago
0
chore: bump versions
#55
simbleau
closed
1 month ago
0
v0.4 : Several QOL features
#54
simbleau
closed
1 month ago
0
clippy: Fix `semicolon_if_nothing_returned` lints.
#53
waywardmonkeys
closed
2 months ago
0
clippy: Fix `doc_markdown` lints.
#52
waywardmonkeys
closed
2 months ago
1
enhancement: Text `LineBreakBehavior`
#51
simbleau
opened
2 months ago
0
enhancement: Text `TextJustify`
#50
simbleau
opened
2 months ago
0
Support multiple cameras
#49
cpetzold
opened
2 months ago
12
fix for projects with one 2d and one 3d camera
#48
AngeloMateus
closed
2 months ago
2
Doesn't seem to target 3d camera
#47
AngeloMateus
closed
2 months ago
0
Bridge between Bevy and Vello types
#46
cpetzold
opened
2 months ago
4
enhancement: Make `svg` and `lottie` features
#45
simbleau
closed
1 month ago
1
enhancement: Use `SpatialBundle` inside our bundles
#44
simbleau
closed
2 months ago
4
fix: z-ordering functions
#43
simbleau
closed
2 months ago
0
Asset-alignment
#42
simbleau
closed
2 months ago
0
VelloText debug boxes not rendering correctly while rotated
#41
seabassjh
opened
3 months ago
0
feat: text alignment
#40
simbleau
closed
3 months ago
0
Make render system use `Local` for Vello Renderer
#39
seabassjh
closed
3 months ago
0
handle window size == 0
#38
luke1188
closed
3 months ago
0
Window minimize button causes panic
#37
luke1188
closed
3 months ago
0
feat: Immediate mode `Scene` assets
#36
simbleau
closed
3 months ago
0
WIP: Bevy 0.13 updates
#35
seabassjh
closed
4 months ago
0
bevy 0.13
#34
simbleau
closed
4 months ago
1
build(deps): update bevy_pancam requirement from 0.10 to 0.11
#33
dependabot[bot]
closed
4 months ago
1
build(deps): update bevy_egui requirement from 0.23 to 0.25
#32
dependabot[bot]
closed
4 months ago
1
build(deps): update web-sys requirement from >=0.3, <0.3.68 to >=0.3, <0.3.69
#31
dependabot[bot]
closed
4 months ago
1
build(deps): update bevy requirement from 0.12 to 0.13
#30
dependabot[bot]
closed
4 months ago
1
Low-level animation control
#29
kristoff3r
closed
4 months ago
3
Some elements are drawn in wrong locations
#28
johanhelsing
opened
5 months ago
7
docs: Link to noto animations in readme is 404
#27
johanhelsing
closed
2 months ago
1
Text should more closely mirror the bevy Text API
#26
simbleau
opened
5 months ago
0
Debug visualizations offset incorrectly for assets when in screen space but not attached to a UI node.
#25
simbleau
closed
2 months ago
1
Debug visualizations with Text not rendered in screen-space
#24
simbleau
closed
1 month ago
1
v0.4
#23
simbleau
closed
5 months ago
0
feat: PlaybackSettings, LottiePlayer
#22
simbleau
closed
5 months ago
0
build(deps): bump Swatinem/rust-cache from 2.7.0 to 2.7.3
#21
dependabot[bot]
closed
6 months ago
0
Add editor example
#20
Pengiie
closed
4 months ago
0
Remove gz compression and color swap
#19
Pengiie
closed
6 months ago
0
Redid render ordering
#18
Pengiie
closed
6 months ago
1
Remove bevy asset meta data check
#17
Pengiie
closed
7 months ago
2
Added debug feature
#16
Pengiie
closed
7 months ago
0
Play nice with other 2d renderers through `RenderPhase<Transparent2d>`?
#15
johanhelsing
closed
3 months ago
6
Update Cargo.toml
#14
seabassjh
closed
8 months ago
0
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