Closed rHermes closed 4 years ago
Yes, if the programming aspect of the game ends up being popular I will definitely add more debugging functions.
If you're still interested, I've just uploaded a new release (version 1.3) with an integrated debugger which has things like step-through. The downside is that it makes the shortcomings of my compiler very obvious, but hopefully some people will find it useful! Here's the release.
This might be hard to implement for the small niche it would cater to, but the ability to set breakpoints in the code and view the machine step through the generated bytecode could help when trying to understand bugs or unexpected behavior.