linleyh / liberation-circuit

Trapped in a hostile computer system, you must make a way out - RTS/coding game
GNU General Public License v3.0
382 stars 39 forks source link

Liberation Circuit

This is the release version of Liberation Circuit, an RTS/programming game.

To play the pre-built binaries on Windows, download the latest release and run LibCirc.exe. There are also pre-built binaries for all platforms available on itch.io.

Vanilla has set up a Discord server to discuss strategy and things.

Screenshots

a screenshot another screenshot

Dependencies

The following libraries are required to play Liberation Circuit.

Compiling

It should compile on any OS supported by Allegro 5 - to build, compile the c files in the source directory and link with Allegro 5. More detailed instructions are below. More detail about the source file structure is at the start of m_main.c.

The executable should go in the "bin" subdirectory (the same directory as the "init.txt" file). The game requires write access to this directory to save mission progress. If this isn't okay, you can specify a path in the fopen calls at about lines 2808 and 2860 of h_story.c. Don't try to compile the .c files in the /proc or /story subdirectories! They are code used by the game itself.

Compiling on Linux

To build on a Linux system, there are two options available.

Note that do always compiles all source files; if you want to rebuild targets only when relevant source files have changed, you should use redo instead. A version of redo can be obtained from http://news.dieweltistgarnichtso.net/bin/redo-sh.html (written in Bourne shell) or http://jdebp.eu./Softwares/redo/ (written in C++).

Compiling on macOS

To build on macOS (Sierra (10.12) with latest Homebrew and Xcode)

git clone https://github.com/linleyh/liberation-circuit.git
cd liberation-circuit
brew install allegro
./do
cd bin
libcirc

If you are using a Retina screen, you may want to set the double_fonts option to make the text larger (edit init.txt to do this).

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