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lisandroct
/
EventSystem
Event system for Unity using ScriptableObjects
MIT License
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Support multiple events in one monobeh
#16
KSF000
opened
1 year ago
0
Potential event naming conflict
#15
paulmasri
opened
3 years ago
0
Fix: Rename Event<...> to GameEvent<...>
#14
paulmasri
closed
3 years ago
0
Events are broken because of how AddParentType() is used
#13
paulmasri
closed
3 years ago
0
Fix warnings about missing tests
#12
paulmasri
closed
3 years ago
0
Example for <2020 is broken and highlights an issue with listeners
#11
paulmasri
closed
3 years ago
1
Various fixes related to Event becoming GameEvent
#10
paulmasri
closed
3 years ago
7
Bug: Listener references old Event for Unity 2020+
#9
paulmasri
closed
3 years ago
0
Suggestion: event detectors
#8
paulmasri
opened
3 years ago
6
Fix: Add New should handle Mac/UNIX paths
#7
paulmasri
closed
3 years ago
0
Event.cs causes naming conflict with UnityEngine.Event
#6
paulmasri
closed
3 years ago
5
Performance issues when "Add New" in Project Settings
#5
KufrA
closed
3 years ago
3
Warning "No script asset for FloatTest. Check that the definition is in a file of the same name."
#4
paulmasri
closed
3 years ago
2
How to restore default event types?
#3
paulmasri
closed
3 years ago
2
Search not working in Project Settings
#2
paulmasri
closed
3 years ago
0
Errors on install: Event is missing RegisterListener & UnregisterListener
#1
paulmasri
closed
3 years ago
2