A code support using OpenCV, Yolo, SimCC, SMPLX, Open3D, FBX-SDK, Blender and Maya.
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Multimodal Data Processing and Visualization
- You can download the NTURGB+D/NTURGB+D 120 datasets in Download_Dataset folder.
- You can refer to the Extract_NTU_Person folder for processing the NTURGB+D/NTURGB+D 120 videos.
- You can refer to the Audio_Parser folder for simply processing the audios.
- You can refer to the FBX_SDK_Maya folder for extracting and visualizing the fbx data in Maya.
- You can refer to the SimCC_Pose folder for pose estimation by using YoloV5 and SimCC.
- You can refer to the SkExtract_FromFBX folder for extracting the fbx data by using FBX SDK.
- You can refer to the UAV_Human folder for processing the skeletons of the UAV_Human dataset.
- You can refer to the VisNTU_WithBlender folder for visualizing the skeleton data of NTURGBD dataset in Blender.
- You can refer to the Vis_15jointToMANO folder for visualizing the hand gesture data in MANO Type.
- You can refer to the Vis_22JointToSMPL folder for visualizing the body data in SMPL Type.
- You can refer to the Yolo_det_video folder for detecting the person from videos by using the YoloV5 model.
- You can refer to the Event_Camera folder for processing the Event Camera data.
- You can refer to the Kinetics_400 folder for downloading and processing the Kinetics-400 dataset.
- You can refer to the Extract_Gym folder for processing the GYM dataset.