A DJI Tello(plus EDU) Swift Framework, powered by Apple's SwiftNIO
There are already a lot of Tello frameworks in Python, but I don't see a decent one for Apple's platform, especially in Swift.
Therefore I decided to develop this framework combining latest Swift trend and replaced traditional socket programming fashion with SwiftNIO, an asynchronous event-driven network application framework for rapid development of maintainable high performance protocol.
TelloSwift is built upon SwiftNIO purely in Swift, providing flexible protocols and All-In-One Tello class that you can use to control your Tello drone. It supports both Tello and Tello EDU/IronMan edition.
*For simplicity and Catalyst, I choose 10.15, but the source code itself should support macOS since 10.13, aligned with SwiftNIO's requirement.
** For Linux OS, refer Swift and SwiftNIO compatibility.
Just grab the source code, or add Swift package by
dependencies: [
.package(url: "https://github.com/liuxuan30/TelloSwift.git")
]
Or, if your project is set up as an Xcode project and you're using Xcode 11+, you can add TelloSwift as a dependency to your Xcode project by clicking File -> Swift Packages -> Add Package Dependency.
To use Tello you just have to create Tello object, like
let tello = Tello()
print("connected:", tello.activate())
print("battery:", tello.battery)
if tello.battery < 20 {
tello.shutdown()
print("battery too low")
}
print(tello.speed)
By default, Tello is initialized as EDU version. If your drone is not EDU, just use another initializer such as
public convenience init(localAddr: String, localPort: Int, EDU: Bool)
There are several convenience initializer for your favorite.
To take off, first invoke tello.activate()
and then simply call tello.takeoff()
, or use convenient method:
takeoffAnd(operation: @escaping () -> Void)
You can even chain the command:
tello.chain("takeoff").chain("forward 20", failover: .hover).chain("land")
After you finished playing with your drone, simply call tello.shutdown()
, which will close the channel and free NIO event loop resources.
Note you should always call shutdown()
before Tello object get deallocated. Otherwise the threads and already associated file descriptors could be leaked.
Tello is assembled with multiple protocols.
What if the existing methods could not meet my demand?
At the heart of TelloSwift, TelloCommander is resonsible for sending tello commands either in sync or async mode. Behind the scene, TelloCommandHandler is a duplex ChannelHander, mirroring from RequestResponseHandler
in swift-nio-extras
.
You can replace them with your own implementations, or just get the promise from TelloCommander.dispatchCommand()
. You can find more about EventLoopPromise
from NIO documentation
These protocols encapsulate commands for tello flight control. To turn on mission pad detection, simply call tello.enable(detection: true
and setDirection(direction: .both)
For single flight commands taking distance argument, if the distance exceeds max value, it will automatically mod (max value + 1), if it's less then min value, it will return false. For commands only takes angles, it will mod 361.
For flight commands that involves both speed and distance like go/curve/jump, for safety purpose, TelloSwift will check if the parameter falls in to the valid range. It would also check if the command requires Tello EDU. If not satisfied, command would return false.
TelloState is the delegate protocol for receiving tello state raw string from UDP packets. Currently there are no further processing about the state string.
DroneTello is for obtaining the Tello state in real time.
To turn on state reporting, set stateDelegate
.
It will directly forward the raw stream bytes to the delegate. To turn on the camera, just call tello.enable(video: true)