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lofcz
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SimplexRpgEngine
Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor
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instance_
#66
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lofcz
opened
5 years ago
lofcz
commented
5 years ago
Functions
❌instance_change
❌instance_copy --> might be added later
❌instance_create_layer
❌instance_create_depth
✔️instance_destroy
✔️instance_exists --> type / Id
📌✔️instance_find --> instead of returning nth closest instance, this now accepts generic predicate and returns a list of instances matching
✔️instance_furthest
✔️instance_nearest
✔️instance_number
✔️instance_place
❌instance_position --> weird legacy version of instance_place
💡 instance_create --> This is actually instance_create_layer but we gonna stick to the old name
💡 instance_get_singleton --> First instance of a type
Lifecycle functions
instance_activate_all
instance_activate_object
instance_activate_region
instance_deactivate_all
instance_deactivate_object
instance_deactivate_region
Functions
Lifecycle functions