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lofcz
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SimplexRpgEngine
Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor
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Top things before Beta1
#71
Open
lofcz
opened
5 years ago
lofcz
commented
5 years ago
What needs to be done
IDE, Runner
Add support for object rename ✔️ + delete 🚧 (breaks savefiles when done in VS as rooms are referencing non-existing resources)
Implement proper fullscreen play mode in the room editor (temp "runner") 🚧
Transfer content from real runner (Engine3) to SimplexResources ✔️
Rework content pipeline to be compiled from the ide not mgcb (patched, would be great to fully support later) ✔️
Add basic room editing tools which are still missing (scale, rotate on objects) ✔️
SGML
Finish raycast
namespace (collision
+
in
) ✔️
Add game_restart to finish game_namespace ✔️
Implement basic motion algorithms (a*, BFS) ✔️
Events
implement alarms as they are very beginner friendly ✔️
Sprites editor
implement basic drawing tools (at least pixel ✔️ , rectangle, circle + color picker ✔️)
save changes to sprites ✔️
Audio editor
save relative volume (that's already in) and restore it once sound is loaded
Design
Implement objects properties 🚧
What needs to be done
IDE, Runner
SGML
Events
Sprites editor
Audio editor
Design