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loopier
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animatron-godot3
Yet another implementation of Animatron, but in Godot
GNU General Public License v3.0
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`/midi` only accepts commands with an actor name as first argument
#65
loopier
opened
1 year ago
0
`/midi cc ...` doesn't map values
#64
loopier
closed
1 year ago
1
Syntax for functions, variables and expressions in command arguments
#63
loopier
opened
1 year ago
0
Tweening commands
#62
loopier
opened
1 year ago
0
Use the iteration number in a `/routine` to be used as variable in the command
#61
loopier
opened
1 year ago
0
Documentation in `.osc` files
#60
loopier
closed
1 year ago
2
Add multiple shaders
#59
loopier
opened
1 year ago
0
Resources
#58
loopier
opened
1 year ago
1
Need of a consistent general syntax for "operator" commands
#57
loopier
opened
1 year ago
0
`/iter` is inconsistent with wildcards
#56
loopier
opened
1 year ago
0
App freezes when executing commands
#53
loopier
closed
1 year ago
3
Allow the assets path to be configured (so the executable doesn't need to be in the same directory)
#52
totalgee
opened
1 year ago
0
Can't open local files in the editor on macOS (when running from the app icon)
#51
totalgee
opened
1 year ago
2
Logger might make `allowStatusReport` innecessary
#50
loopier
opened
1 year ago
0
Support drag and drop of new animation/image sources onto the editor
#49
totalgee
opened
1 year ago
0
Routines with named `/wait` or anything else
#48
loopier
closed
1 year ago
4
Code Editor
#47
loopier
closed
1 year ago
5
Document info about Windows installs of Animatron
#46
totalgee
closed
1 year ago
5
Port Animatron to Godot 4
#45
totalgee
opened
1 year ago
3
`/list/commands` doesn't send reply
#44
loopier
opened
1 year ago
0
`/def` commands don't work with `/onfinish` or `/onframe`
#43
loopier
closed
1 year ago
1
Add discrete MIDI channels
#42
loopier
closed
1 year ago
1
Text field implementation
#41
loopier
opened
1 year ago
0
Should we move the documentation to the Wiki?
#40
loopier
closed
1 year ago
6
`/list/assets` crashes the program if there are too many files in the directory
#39
loopier
opened
1 year ago
0
Calling a `def` from within itself crashes Animatron
#38
loopier
closed
1 year ago
1
Animation sequences, ranged loops and modifiers
#37
loopier
opened
1 year ago
27
Issues with long timers in command arguments
#36
loopier
opened
1 year ago
0
Relative command arguments
#35
loopier
closed
1 year ago
10
New syntax for `/create/group`?
#34
loopier
opened
1 year ago
0
Time and random command-args in groups
#33
loopier
closed
1 year ago
2
syntax for `/scale "x,y" time` is not consistent with other commands, it feels awkward and leads to confusion
#32
loopier
opened
2 years ago
5
Remote clients don't get OSC replies
#31
loopier
opened
2 years ago
3
`/play/random` sometimes repeats frames
#30
loopier
opened
2 years ago
0
Particle system approach
#29
loopier
opened
2 years ago
0
Animation signals not consistent
#28
loopier
opened
2 years ago
0
Should we add a `?` suffix to randomize command values?
#27
loopier
closed
1 year ago
3
Trigger sounds from within Godot
#26
loopier
opened
2 years ago
0
Allow creation of OSC commands (defs) with custom GD scripts
#25
totalgee
opened
2 years ago
0
Add documentation of Action GDScripting
#24
loopier
opened
2 years ago
0
Allow parenting of actors under other actors
#23
totalgee
opened
2 years ago
0
Fix frame order in image sequences
#22
loopier
closed
2 years ago
1
Loop control and playback direction
#21
loopier
closed
1 year ago
3
Letters
#20
loopier
opened
2 years ago
3
Split `/scale` command to `/scalex` `/scaley`?
#19
loopier
closed
2 years ago
6
MIDI input
#18
loopier
opened
2 years ago
21
SuperCollider notes
#17
totalgee
opened
2 years ago
1
`res://` path doesn't work with compiled executable
#16
loopier
closed
2 years ago
5
Add `/quit` command
#15
loopier
closed
2 years ago
4
Calling OSC commands from GDSCripts
#14
loopier
closed
1 year ago
3
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