loopier / animatron-godot3

Yet another implementation of Animatron, but in Godot
GNU General Public License v3.0
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Pool of ideas #1

Open loopier opened 3 years ago

loopier commented 3 years ago

Opening this issue to list random ideas. Then we can pick any we want to develop and open a dedicated issue for them. Not all of them have to be implemented, it's just a pool for crazy thoughts.

loopier commented 3 years ago
loopier commented 3 years ago
totalgee commented 3 years ago

Ideas/notes from meeting today:

totalgee commented 2 years ago

Ideas/notes from meeting 2021-10-24:

totalgee commented 2 years ago

We talked about OSC commands with optional arguments, and where you can get ambiguity with positional (when combined with optional) arguments... One possible solution is to use named arguments, so OSC args would be sent as strings, with the arg name followed by colon and then the value. As an example:

/scale myActor scale:0.5 dur:4
/scale myActor sx:0.5 sy:2

Essentially, args could be a dictionary rather than positional (or some combination). In the extreme, one could send a JSON string with the arguments...