loopier / animatron-godot3

Yet another implementation of Animatron, but in Godot
GNU General Public License v3.0
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Cool pool of ideas #6

Open loopier opened 3 years ago

loopier commented 3 years ago

This is a thread for artistic usage ideas of the Animatron; things that would be cool to do with it.

loopier commented 3 years ago

Have a cartoon terminal outputting the actual console messages, the log.

loopier commented 3 years ago

Connected to previous idea: have multiple "oms" typing text by jumping on keys of a humongous keyboard, reacting to keystrokes. When a key is pressed to edit code in the client, the "om" corresponding to that key would jump on it to press it.

There could be one "om" per key or just one (or more) jumping around from key to key.

loopier commented 3 years ago

Use speech bubbles as log output, like if the characters ("oms") where replying themselves to the messages.

totalgee commented 3 years ago

I like it. Live coding (e.g. in SC or Tidal) could be shown as a "conversation" between the live coder (evaluating chunks of code) and the computer (console/log/repl output). It is pretty easy (?) to add to SC so it would send an OSC message on each eval and log result.

loopier commented 3 years ago

I think so, too. And even making Animatron receive scserver responses, or sending them from sclang upon reception