This minetest mod adds keyrings. Keyrings can be used to store keys. Once keys are stored in the keyring, keyrings can be used as a regular key.
Personal keyrings are a variant of keyrings allowing to set access and configuration to keys private.
empty group:wire empty
group:wire group:key group:wire
empty group:wire empty
or
group:key group:wire group:key
group:wire empty group:wire
group:key group:wire group:key
This gives back 4 basic_materials:empty_spool
.
In both crafts, keys (or group:key
) items will be added to the resulting keyring.
keyring:keyring
basic_materials:padlock
group:key
(keys:key
or keyring:keyring
/keyring:personal_keyring
)keyring:keyring
/keyring:personal_keyring
or
group:virtual_key
keyring:keyring
/keyring:personal_keyring
Notes:
default.can_interact_with_node
.faction:<faction_name>
.
keyring.personal_keyring
is available to disable/enable personal keyring (enabled by default).keyring.playerfactions
is available to disable/enable the possiblity to share personal keyrings with factions (enabled by default).keyring.override_default_can_interact_with_node
allow to automatically select key in the keyring when the interaction check is done with default.can_interact_with_node
. This allow better integration with mods like technic_chests
, where chests interaction is not checked on openning but when moving items.You can grant the privilege keyring_inspect
to allow a player to list keys of personal keyrings owned by other players.