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lscharen
/
iigs-game-engine
A tile-based game engine for the Apple IIgs written in 65816 asssembly language
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smb Demo
#28
rmatinata
opened
3 hours ago
2
Bump nokogiri from 1.14.3 to 1.16.3 in /docs
#27
dependabot[bot]
opened
8 months ago
0
Bump nokogiri from 1.14.3 to 1.16.2 in /docs
#26
dependabot[bot]
closed
8 months ago
1
JS Error when generating assets in kfest2022 demos
#25
yoshisuga
closed
1 year ago
4
Mention Youtube overview video in readme
#24
xandark
closed
1 year ago
1
Bump nokogiri from 1.14.2 to 1.14.3 in /docs
#23
dependabot[bot]
closed
1 year ago
0
Bump nokogiri from 1.13.9 to 1.14.2 in /docs
#22
dependabot[bot]
closed
1 year ago
0
Bump activesupport from 6.0.5 to 6.0.6.1 in /docs
#21
dependabot[bot]
closed
1 year ago
0
Bump nokogiri from 1.13.9 to 1.13.10 in /docs
#20
dependabot[bot]
closed
1 year ago
1
Specialize core blitter based on ENGINE_MODE
#19
lscharen
closed
1 year ago
1
Bump nokogiri from 1.12.5 to 1.13.9 in /docs
#18
dependabot[bot]
closed
1 year ago
0
Consolidated GTE header files accounting for both possible tool locations.
#17
dmalec
closed
2 years ago
0
Bump octokit from 4.24.0 to 4.25.1 in /docs
#16
dependabot[bot]
closed
2 years ago
1
Switched back slash to forward slash in assembly so Merlin32 works on OSX as well as Windows
#15
dmalec
closed
2 years ago
0
Inconsistent units in API
#14
lscharen
opened
2 years ago
0
Bump tzinfo from 1.2.9 to 1.2.10 in /docs
#13
dependabot[bot]
closed
2 years ago
0
Bump octokit from 4.24.0 to 4.25.0 in /docs
#12
dependabot[bot]
closed
2 years ago
1
Bump nokogiri from 1.12.5 to 1.13.6 in /docs
#11
dependabot[bot]
closed
2 years ago
0
Add fill and refresh
#10
lscharen
closed
2 years ago
0
Sprite refactoring; rendering refactoring and toolset conversion
#9
lscharen
closed
2 years ago
0
Bump minimist from 1.2.5 to 1.2.6 in /demos/zelda
#8
dependabot[bot]
closed
2 years ago
0
Sprite rewrite
#7
lscharen
closed
2 years ago
0
Threaded JMP rendering
#6
lscharen
opened
2 years ago
1
Optimize exit code from blitter
#5
lscharen
opened
2 years ago
1
Add capability to show/hide sprites
#4
lscharen
closed
2 years ago
2
Expand exception handler space
#3
lscharen
closed
3 years ago
0
Multi tile sprites (1/N)
#2
lscharen
closed
3 years ago
0
20211020 sprite and tile rewrite
#1
lscharen
closed
3 years ago
0