luca1897 / Lte-Game-Engine

The LTE Game Engine is a full-featured game engine that allows PSP users to program games or applications without having to fight any of the pspsdk calls. You don't even need to know how the PSP system works to create games with LTE Game Engine. The engine manages input/output, 2d and 3d hardware accelerated graphics and audio.
GNU Lesser General Public License v3.0
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Using LTE Game Engine with PSPSDK #1

Open RndMnkIII opened 6 years ago

RndMnkIII commented 6 years ago

Hello Luca, I wanted to get in touch with you because I wanted to rescue a project from the past to program for the PSP console using the LTE library and currently the only link that exists to the code of the same is that of your repository on GitHub. I have not been lucky to try the examples of this library in the hardware of a real PSP (CFW 4.01 M33-2) although they work in the PPSSPP emulator. I do not know if this is due to the toolchain I use (pspsdk 0.10 for windows), but it is the only one accessible since the one that references (http://xorloser.com/PS2DevWin32.zip) no longer exists on the internet. The issue is that I do not know if the examples do not work in the real PSP is due to the changes you made to the PSPGL library or is for another reason. Could you give me light on how to fix what's wrong with the LTE library along with PSPSDK or how to download the original file PS2DevWin32.zip?

Thanks and best regards!

RndMnkIII commented 5 years ago

I've a PSP 1004 with CFW M33 4.01 using https://sourceforge.net/projects/minpspw/ 0.11.2 pspsdk, the SDK examples compiles and executes all ok. I execute kernel mode apps from PSP/GAME150