set_vision_bit modifies points->vision, which is declared as Bitfield vision[NUM_VISION_TYPES].
EYE_FLARECOMP is defined as (1 << 3), which has a value greater than NUM_VISION_TYPES, so set_vision_bit(ch, EYE_FLARECOMP, VISION_BIT_IS_ADEPT_POWER) might be doing something unexpected.
Killing Hands
SR3 pg 170, killing hands ignore immunity to normal weapons.
Flare Comp
set_vision_bit modifies points->vision, which is declared as Bitfield vision[NUM_VISION_TYPES].
EYE_FLARECOMP is defined as (1 << 3), which has a value greater than NUM_VISION_TYPES, so set_vision_bit(ch, EYE_FLARECOMP, VISION_BIT_IS_ADEPT_POWER) might be doing something unexpected.
Killing Hands
SR3 pg 170, killing hands ignore immunity to normal weapons.
Khai