luciensadi / AwakeMUD

The Community Edition fork of the 'Awakened Worlds' Shadowrun 3 MUD codebase.
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Ritualcast updates #692

Closed jdevnull closed 1 year ago

jdevnull commented 1 year ago

1) Enable decrease attribute and decrease cybered attribute for ritualcast, since they can be used as buffs in order to improve the TN for subsequent increase attribute spells. They are still limited by the decrease + increase stacking penalty house rule so abuse shouldn't be a problem. This answers: https://discord.com/channels/564618629467996170/788953927269613608/1060260644227665930

2) Let ritualcast spells be cast at specified force instead of being nailed to max force. This answers: https://discord.com/channels/564618629467996170/788953927269613608/1060266306902962358

luciensadi commented 1 year ago

Looks good, thanks! The decrease spells being enabled will be experimental for a bit to see how it plays out balance-wise, but I'm fine with putting it in for now.