luciensadi / AwakeMUD

The Community Edition fork of the 'Awakened Worlds' Shadowrun 3 MUD codebase.
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Fix spirit confusion force #729

Closed jdevnull closed 9 months ago

jdevnull commented 9 months ago

From newmagic.cpp line 4718, it looks like a spirit's confusion power should provide a modifier equal to 1/3 of the spirit's force. This PR changes the modifier in modify_target_rbuf_raw to match.

This solves: https://discord.com/channels/564618629467996170/788953927269613608/1194195133730672640