Open luciensadi opened 6 months ago
Currently, a player alarming an NPC will cause that NPC to attack all players, including those not involved in the original incident. It'd be good to have this only affect individual players who cause issues.
Currently, a player alarming an NPC will cause that NPC to attack all players, including those not involved in the original incident. It'd be good to have this only affect individual players who cause issues.