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lume
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three-meshline
Mesh-based replacement for `THREE.Line` to allow lines thicker than 1 pixel and other features.
https://docs.lume.io/three-meshline/
MIT License
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No Support for .scale - MeshLines vanish
#16
krei-se
opened
5 months ago
0
Fix shader ERROR: 0:155: 'isPerspectiveMatrix' : no matching overloaded function found
#15
Matheos96
opened
6 months ago
0
Problem instantiating MeshLineMaterial in TS
#14
Matheos96
opened
6 months ago
1
"How to use" guide code silently fails.
#13
kwmbe
opened
8 months ago
0
add vertex color support
#12
trusktr
opened
8 months ago
3
Handle sharp curves
#11
eulertour
closed
1 year ago
2
Property 'meshLine' does not exist on type 'JSX.IntrinsicElements'. ( Typescript JSX support)
#10
Ezall2001
closed
8 months ago
3
Inconsistent line thickness
#9
bryaan
opened
1 year ago
1
Support Clipping Planes
#8
bryaan
opened
1 year ago
1
upgrade to a geometry or compute shader for line drawing, using only a single line points array for input.
#7
trusktr
opened
1 year ago
4
fall back to ultra-fast GL_LINE_STRIP mode when sizeAttenuation is false and line width is 1
#6
trusktr
opened
1 year ago
0
sometimes lines are thin at certain angles (was face billboarding doesn't quite work)
#5
trusktr
opened
1 year ago
1
add support size attenuation while using an OrthographicCamera
#4
trusktr
opened
1 year ago
0
add support for vertex colors
#3
trusktr
opened
1 year ago
0
come up with a more efficient way to update points
#2
trusktr
opened
1 year ago
2
`setPoints` with a typed array not working in birds demo, only regular array works
#1
trusktr
opened
1 year ago
0