Closed SigridHoyem closed 5 years ago
Currently difficulty hard can't increase at all. Use baseFrequency and baseSpeed for smooth scaling of difficulty based on gametime?
Potentially cap amount of bad objects to make game possible to play once you get far?
Currently difficulty hard can't increase at all. Use baseFrequency and baseSpeed for smooth scaling of difficulty based on gametime?
Potentially cap amount of bad objects to make game possible to play once you get far?