Open 123ysys opened 1 year ago
AssetRipper is actively being developed with the intent to recover games as best as possible. Weekly releases are normally on Sunday or Monday. I encourage you to help out if you're able and willing. Code contributions can be submitted via pull requests.
If you like the work I've done and want to see it continue, please consider sponsoring me. It really does help with development. These are some of the notable things I've implemented since taking over development:
Sponsorship Links:
Game name: Cold Waters Engine version: Platform:PC
Error message: SerializedFile with index 9768 was not found in dependencies
Stack trace: 在 uTinyRipper.SerializedFile.FindAsset(Int32 fileIndex, Int64 pathID, Boolean isSafe) 在 uTinyRipper.Converters.ProjectAssetContainer.FindAsset(Int32 fileIndex, Int64 pathID) 在 uTinyRipper.Classes.PPtr
1.FindAsset(IAssetContainer file) 在 uTinyRipper.Classes.PPtr
1.ExportYAML(IExportContainer container) 在 uTinyRipper.Game.Assembly.SerializableField.ExportYAML(IExportContainer container, Field& etalon) 在 uTinyRipper.Game.Assembly.SerializableStructure.ExportYAML(IExportContainer container) 在 uTinyRipper.Classes.MonoBehaviour.ExportYAMLRoot(IExportContainer container) 在 uTinyRipper.Classes.Object.ExportYAMLDocument(IExportContainer container) 在 uTinyRipper.Converters.YAMLAssetExporter.Export(IExportContainer container, IEnumerable1 assets, String path) 在 uTinyRipper.Project.AssetExportCollection.Export(ProjectAssetContainer container, String dirPath) 在 uTinyRipper.Converters.ProjectExporter.Export(String path, GameCollection fileCollection, IEnumerable
1 files, ExportOptions options) 在 uTinyRipper.GameStructure.Export(String exportPath, Func`2 filter) 在 uTinyRipperGUI.MainWindow.ExportFiles(Object data)