mafaca / UtinyRipper

GUI and API library to work with Engine assets, serialized and bundle files
MIT License
2.81k stars 433 forks source link

Error #1414

Open VasilyPython opened 1 year ago

VasilyPython commented 1 year ago

Game name: (please, specify the game name) Engine version: (specify engine version, if known) Platform: (specify platform, if known)

Error message: Unable to load DLL 'texgenpack': The specified module could not be found. (Exception from HRESULT: 0x8007007E)

Stack trace: at uTinyRipperGUI.Exporters.TextureConverter.texgenpackdecode(Int32 texturetype, Byte[] texturedata, Int32 width, Int32 height, IntPtr bmp, Boolean fixAlpha) at uTinyRipperGUI.Exporters.TextureConverter.TexgenpackTextureToBitmap(Texture2D texture, Byte[] data) at uTinyRipperGUI.Exporters.TextureAssetExporter.ExportTexture(Texture2D texture, Stream exportStream) at uTinyRipperGUI.Exporters.TextureAssetExporter.Export(IExportContainer container, Object asset, String path) at uTinyRipper.Project.AssetExportCollection.Export(ProjectAssetContainer container, String dirPath) at uTinyRipper.Converters.ProjectExporter.Export(String path, GameCollection fileCollection, IEnumerable1 files, ExportOptions options) at uTinyRipper.GameStructure.Export(String exportPath, Func2 filter) at uTinyRipperGUI.MainWindow.ExportFiles(Object data)

ds5678 commented 1 year ago

AssetRipper is actively being developed with the intent to recover games as best as possible. Weekly releases are normally on Sunday or Monday. I encourage you to help out if you're able and willing. Code contributions can be submitted via pull requests.

If you like the work I've done and want to see it continue, please consider sponsoring me. It really does help with development. These are some of the notable things I've implemented since taking over development:

Sponsorship Links: