mafaca / UtinyRipper

GUI and API library to work with Engine assets, serialized and bundle files
MIT License
2.82k stars 433 forks source link

i cant export #519

Closed MercyTsuyu closed 4 years ago

MercyTsuyu commented 4 years ago

Game name: (Honkai Impact 3rd Global PC) Engine version: (specify engine version, if known) Platform: (Windows)

Error message: Invalid version format

Stack trace: в uTinyRipper.Version.Parse(String version) в uTinyRipper.BundleFiles.BundleHeader.Read(EndianReader reader) в uTinyRipper.BundleFileScheme.ReadScheme(Stream stream) в uTinyRipper.GameCollection.ReadScheme(SmartStream stream, String filePath, String fileName) в uTinyRipper.GameCollection.LoadScheme(String filePath, String fileName) в uTinyRipper.GameStructure.ProcessPlatformStructure(GameStructureProcessor processor, PlatformGameStructure structure) в uTinyRipper.GameStructure.Load(List1 pathes, LayoutInfo layinfo) в uTinyRipper.GameStructure.Load(IEnumerable1 pathes, LayoutInfo layinfo) в uTinyRipperGUI.MainWindow.LoadFiles(Object data)

i know this game encrypted. i use all unity programs.

mafaca commented 4 years ago

This game uses custom bundle format, maybe to protect its assets. Anyway, I don't know this format, how to read and unpack it, so I can't help you. This issue is out of scope of this project.

MercyTsuyu commented 4 years ago

Ok. Thanks for say