Game name: (Honkai Impact 3rd Global PC)
Engine version: (specify engine version, if known)
Platform: (Windows)
Error message: Invalid version format
Stack trace: в uTinyRipper.Version.Parse(String version)
в uTinyRipper.BundleFiles.BundleHeader.Read(EndianReader reader)
в uTinyRipper.BundleFileScheme.ReadScheme(Stream stream)
в uTinyRipper.GameCollection.ReadScheme(SmartStream stream, String filePath, String fileName)
в uTinyRipper.GameCollection.LoadScheme(String filePath, String fileName)
в uTinyRipper.GameStructure.ProcessPlatformStructure(GameStructureProcessor processor, PlatformGameStructure structure)
в uTinyRipper.GameStructure.Load(List1 pathes, LayoutInfo layinfo) в uTinyRipper.GameStructure.Load(IEnumerable1 pathes, LayoutInfo layinfo)
в uTinyRipperGUI.MainWindow.LoadFiles(Object data)
i know this game encrypted. i use all unity programs.
This game uses custom bundle format, maybe to protect its assets. Anyway, I don't know this format, how to read and unpack it, so I can't help you. This issue is out of scope of this project.
Game name: (Honkai Impact 3rd Global PC) Engine version: (specify engine version, if known) Platform: (Windows)
Error message: Invalid version format
Stack trace: в uTinyRipper.Version.Parse(String version) в uTinyRipper.BundleFiles.BundleHeader.Read(EndianReader reader) в uTinyRipper.BundleFileScheme.ReadScheme(Stream stream) в uTinyRipper.GameCollection.ReadScheme(SmartStream stream, String filePath, String fileName) в uTinyRipper.GameCollection.LoadScheme(String filePath, String fileName) в uTinyRipper.GameStructure.ProcessPlatformStructure(GameStructureProcessor processor, PlatformGameStructure structure) в uTinyRipper.GameStructure.Load(List
1 pathes, LayoutInfo layinfo) в uTinyRipper.GameStructure.Load(IEnumerable
1 pathes, LayoutInfo layinfo) в uTinyRipperGUI.MainWindow.LoadFiles(Object data)i know this game encrypted. i use all unity programs.