Stack trace: en uTinyRipper.Lz4.Lz4DecodeStream.ReadBuffer(Stream stream, Int64 count)
en uTinyRipper.BundleFileScheme.ReadFileStreamMetadata(Stream stream, Int64 basePosition)
en uTinyRipper.BundleFileScheme.ReadScheme(Stream stream)
en uTinyRipper.GameCollection.ReadScheme(SmartStream stream, String filePath, String fileName)
en uTinyRipper.GameCollection.LoadScheme(String filePath, String fileName)
en uTinyRipper.GameStructure.ProcessPlatformStructure(GameStructureProcessor processor, PlatformGameStructure structure)
en uTinyRipper.GameStructure.Load(List1 pathes, LayoutInfo layinfo) en uTinyRipper.GameStructure.Load(IEnumerable1 pathes, LayoutInfo layinfo)
en uTinyRipperGUI.MainWindow.LoadFiles(Object data)
Game name: (
KonoSuba: Fantastic Days) https://play.google.com/store/apps/details?id=com.nexon.konosuba&hl=en_US&gl=US Engine version: (UnityFS����5.x.x�2019.4.15f1) Platform: (android)
Error message: Some data left
Stack trace: en uTinyRipper.Lz4.Lz4DecodeStream.ReadBuffer(Stream stream, Int64 count) en uTinyRipper.BundleFileScheme.ReadFileStreamMetadata(Stream stream, Int64 basePosition) en uTinyRipper.BundleFileScheme.ReadScheme(Stream stream) en uTinyRipper.GameCollection.ReadScheme(SmartStream stream, String filePath, String fileName) en uTinyRipper.GameCollection.LoadScheme(String filePath, String fileName) en uTinyRipper.GameStructure.ProcessPlatformStructure(GameStructureProcessor processor, PlatformGameStructure structure) en uTinyRipper.GameStructure.Load(List
1 pathes, LayoutInfo layinfo) en uTinyRipper.GameStructure.Load(IEnumerable
1 pathes, LayoutInfo layinfo) en uTinyRipperGUI.MainWindow.LoadFiles(Object data)