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3D-reconstruction-Paper-list
"The exact ratio of irony to matter in the universe is known as Nove's Constant, and by definition it's more than you'd expect." ― J. Zachary Pike
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Structure-and-Motion Pipeline on a Hierarchical Cluster Tree
Efficient Multi-View Reconstruction of Large-Scale Scenes using Interest Points, Delaunay Triangulation and Graph Cuts
Large-scale, real-time visual-inertial localization revisited
LATCH: Learned Arrangements of Three Patch Codes
Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age
TAPA-MVS: Textureless-Aware PAtchMatch Multi-View Stereo
Efficient Multi-view Surface Refinement with Adaptive Resolution Control
Fast and Accurate Image Matching with Cascade Hashing for 3D Reconstruction
Global Structure-from-Motion by Similarity Averaging
HSfM: Hybrid Structure-from-Motion
Hierarchical structure-and-motion recovery from uncalibrated images
3D indoor scene modeling from RGB-D data: a survey
Combining Two-view Constraints For Motion Estimation
Lie-Algebraic Averaging For Globally Consistent Motion Estimation
Real-Time Simultaneous Localisation and Mapping with a Single Camera
Photometric Bundle Adjustment for Dense Multi-View 3D Modeling
DPSNet: End-to-end Deep Plane Sweep Stereo
Non-Sequential Structure from Motion
Unordered feature tracking made fast and easy
MatchNet: Unifying Feature and Metric Learning for Patch-Based Matching
Efficient Structure from Motion by Graph Optimization
A Global Linear Method for Camera Pose Registration
Real-Time 6-DOF Monocular Visual SLAM in a Large-Scale Environment
Product Quantization for Nearest Neighbor Search
Parallel Tracking and Mapping for Small AR Workspaces
Real-time Image-based 6-DOF Localization in Large-Scale Environments
Progressive Prioritized Multi-view Stereo
Efficient Deep Learning for Stereo Matching
Robust Rotation and Translation Estimation in Multiview Reconstruction
Get Out of My Lab: Large-scale, Real-Time Visual-Inertial Localization
Real Time Localization and 3D Reconstruction
Photo Tourism: Exploring Photo Collections in 3D
Multi-View Stereo with Single-View Semantic Mesh Refinement
Building Rome in a Day
Pixelwise View Selection for Unstructured Multi-View Stereo
Structure-from-Motion Revisited
Global Motion Estimation from Point Matches
Multi-View Stereo via Graph Cuts on the Dual of an Adaptive Tetrahedral Mesh
Point Track Creation in Unordered Image Collections Using Gomory-Hu Trees
Refinement of Surface Mesh for Accurate Multi-View Reconstruction
Visual Odometry, Part I: The First 30 Years and Fundamentals
Visual Odometry, Part II: Matching, Robustness, Optimization, and Applications
Tutorial on Visual Odometry
Towards Linear-time Incremental Structure from Motion
Adding Color to 3D Scene Reconstruction for Augmented Reality Headset Experiences Using an iPhone