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manny405
/
sapai
Super auto pets engine built with reinforment learning training in mind
MIT License
67
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21
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Pet Stats outdated?
#98
proudno0b
opened
11 months ago
0
Remove redundant keras dependency
#97
andreped
closed
1 year ago
1
High priority best practices
#96
daymxn
closed
1 year ago
4
0.23 update
#95
agctute
closed
1 year ago
1
updating to 0.23?
#94
agctute
closed
1 year ago
0
Tiger Start of Battle Tests
#93
jolpica
closed
9 months ago
0
Updating to new NumPy RandomState
#92
manny405
opened
2 years ago
0
Pet Priority
#91
jolpica
closed
2 years ago
0
Best Practices
#90
jolpica
opened
2 years ago
0
What determines pet ability priority in event of an attack tie?
#89
jolpica
opened
2 years ago
1
Implement effect queue tests for non-tiger tests
#88
jolpica
closed
2 years ago
1
Add tests for Dolphin, crab and butterfly
#87
jolpica
closed
2 years ago
1
Transfer stats should have a minimum value of 1, crab should not take stats from self
#86
michaelgtuttle
closed
2 years ago
3
EachFriend faint triggers activated by enemy faints as well
#85
michaelgtuttle
closed
2 years ago
2
v1.0.0 Checklist
#84
manny405
opened
2 years ago
0
v0.2.0 Checklist
#83
manny405
opened
2 years ago
0
81 linting action
#82
manny405
closed
2 years ago
0
Linting Action
#81
manny405
closed
2 years ago
0
SAPList implementation
#80
manny405
closed
2 years ago
0
Update stats of animals
#79
andreped
closed
2 years ago
5
Workflow CI + Binary wheel
#78
andreped
closed
2 years ago
1
Project activity
#77
andreped
closed
2 years ago
8
spelling correction in agent.py
#76
GoldExplosion
closed
2 years ago
0
Shop representation should include ordering of pets
#75
alexdriedger
closed
2 years ago
1
Knockout phase should happen before "after attack hurt/faint triggers"
#74
jimkaal
opened
2 years ago
0
Poodle end of turn should favor left-most pet in ties
#73
jimkaal
closed
2 years ago
1
Fixed rat in front
#72
jimkaal
closed
2 years ago
1
Preparations for New Pet Pack
#71
manny405
opened
2 years ago
2
Fly's ability counter should not increment if there is no room to summon
#70
jimkaal
opened
2 years ago
0
Ox ability behind pet with faint ability
#69
jfrain99
opened
2 years ago
1
Coconut combined status
#68
jimkaal
closed
2 years ago
0
Zombie fly position
#67
jimkaal
closed
2 years ago
0
Zombie fly location
#66
jimkaal
closed
2 years ago
0
Canned food / chicken
#65
jimkaal
closed
2 years ago
2
Major overhaul of ability trigger order
#64
jimkaal
closed
2 years ago
2
status-coconut-shield is missing from the combined status list
#63
alexdriedger
closed
2 years ago
0
Squash and Merge PRs
#62
alexdriedger
closed
2 years ago
1
#53 #54 #55 #59 and added an unfreeze function to player
#61
jimkaal
closed
2 years ago
1
Exact Probability of Battles with Random Components
#60
manny405
opened
2 years ago
1
Pill should cost only 1 gold
#59
jimkaal
closed
2 years ago
2
Adding tests
#58
alexdriedger
closed
2 years ago
1
Dirty rat should summon at the front
#57
alexdriedger
closed
2 years ago
1
Summoning animals in shop with pill doesn't trigger summon abilities
#56
alexdriedger
closed
2 years ago
0
Leveling pet up doesn`t trigger new pet in shop
#55
HungryZerg
closed
2 years ago
0
Prices in shop doesn't get overridden on re-roll
#54
HungryZerg
closed
2 years ago
0
Dodo does not transfer stats
#53
alexdriedger
closed
2 years ago
0
Horse cupcake fix
#52
alexdriedger
closed
2 years ago
0
updated peacock ability, fixed #46 and fixed hatching chick lvl 3
#51
jimkaal
closed
2 years ago
3
Cupcake & Horse stats buff is permanent
#50
alexdriedger
closed
2 years ago
0
Honey bee in shop not implemented
#49
jimkaal
closed
2 years ago
2
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