marcowindt / ds4macos

DSU Server for (DualShock 4 / DualSense) controllers for MacOS. To be used with the Dolphin emulator.
MIT License
54 stars 6 forks source link
macos swift swiftui

ds4macos

Build & Run

DualShock 4 / DualSense Controllers

This application is designed to also have motion data available from DS4 controllers in the Dolphin emulator on MacOS. If you aren't interested in using the accelerometer and gyro of DS4 controler(s) then this application is not needed, since simple button mapping works straight away with Dolphin.

Although made for DS4 controllers, it is implemented using Swift GameController library. Thus in principle other types of controllers may work as well, but need to be compatible with MacOS already and only DS4 & DualSense controllers have been tested with this application.

Dolphin

This app is made to be used with the Dolphin emulator. Within Dolphin you go to alternative input devices and setup the DSU client to listen to the server running on your computer with port 26760 (you can find your ip address by running something like ifconfig in a Terminal).

Controller Profile

You may use the controller profile in this repository, the left thumbstick is mapped as the WiiMote's nunchunck thumbstick.

  1. If using the profile from this repository place it within the Config folder of Dolhpin:
    • /Users/username/Library/Application Support/Dolphin/Config/Profiles/Wiimote/ds4macos.ini

Otherwise, just map it yourself it's very simple.

Credits

A lot of this application's code was made possible by looking at an existing DSU server implementation for Joy Con controllers at https://github.com/joaorb64/joycond-cemuhook/tree/master

Also the specification of the DSU protocol at https://v1993.github.io/cemuhook-protocol/ is of great value

Screenshots

Screenshot of the application info view Screenshot of the server settings Screenshot of the general settings