issues
search
markaren
/
threepp
C++17 port of three.js (r129)
MIT License
579
stars
50
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Remove vcpkg test project
#272
markaren
closed
1 day ago
0
Add option to build with warnings as errors
#271
markaren
closed
4 days ago
0
Expose TaskManager
#270
markaren
closed
1 week ago
0
Add URDFLoader
#269
markaren
closed
1 week ago
1
Add URDFLoader
#268
markaren
opened
1 week ago
0
Refactor FrenetFrames usage
#267
markaren
closed
1 week ago
0
Create TubeGeometry from LineCurve3: build error
#266
skemaikin
closed
1 week ago
4
Simplify CI
#265
markaren
closed
2 weeks ago
0
Implementation of multiple scenes example
#264
fagg
closed
3 weeks ago
0
Implementation of multiple scenes example
#263
fagg
closed
3 weeks ago
8
GLTF support
#262
chill-pxy
closed
1 month ago
2
Sunset custom vcpkg package
#261
markaren
opened
1 month ago
0
Add functionality for reading texture data back into memory
#260
markaren
closed
1 month ago
0
Target C++20
#259
markaren
closed
2 weeks ago
0
Target C++20
#258
markaren
opened
2 months ago
0
[Examples] Visualise optimization search
#257
markaren
closed
2 months ago
0
Should the API use std::unique_ptr ?
#256
markaren
opened
3 months ago
4
Rework how Material::clone works
#255
markaren
closed
3 months ago
0
Rework how clone/copy works
#254
markaren
closed
3 months ago
0
Bundle imgui with examples
#252
markaren
closed
3 months ago
0
Error: This binary only supports the Null platform
#251
seanbutler
opened
3 months ago
3
Add DragControls
#250
markaren
closed
3 months ago
0
Support dropping files
#249
markaren
closed
3 months ago
0
InstancesMesh: Add bounding volume
#248
markaren
closed
3 months ago
0
[InstancedMesh] Make it possible change the amount of instances to render
#247
markaren
closed
3 months ago
0
changeable draw range for instanced mesh
#246
doubledong94
closed
3 months ago
3
Add port of geo-threpp example project
#245
markaren
closed
3 months ago
0
Physx integration
#244
markaren
closed
3 months ago
0
With shadows enabled and more than one light, application might crash
#243
markaren
closed
3 months ago
1
Some refactoring related to material handling
#242
markaren
closed
3 months ago
0
Allow textures, geometries and materials to outlive GLRenderer
#241
markaren
closed
4 months ago
0
Dangling objects will make the application crash.
#240
markaren
closed
3 months ago
0
Invokes UB as EventListener::send is currently looping over `listeners_` and the custom deleter modifies it.
#239
bradphelan
closed
4 months ago
1
Regression on remove
#238
markaren
closed
3 months ago
1
Use subscription based events handling
#237
bradphelan
opened
4 months ago
12
Event listeners should be lambda friendly
#236
bradphelan
opened
4 months ago
5
PhysX integration
#235
markaren
opened
4 months ago
1
Implement Cubemap feature
#234
markaren
closed
4 months ago
0
Disable building examples
#233
gilborty
closed
4 months ago
0
Avoid shared_ptr with GLPogram
#232
markaren
closed
4 months ago
0
Remove some internal shared_ptrs
#231
markaren
closed
4 months ago
0
Interactive HUD
#230
markaren
closed
4 months ago
0
Add Pathfinding example
#229
markaren
closed
4 months ago
0
Add particle system
#228
markaren
closed
4 months ago
0
Add inverted pendulum example
#227
markaren
closed
4 months ago
0
What is the correct way to update the point array of a 3D line, such as add extra points to the 3D line
#226
asmwarrior
closed
3 months ago
6
object name query in the scene: what is the default name of the auto object?
#225
asmwarrior
closed
4 months ago
2
Support TTF fonts
#224
markaren
closed
4 months ago
0
Support TTF fonts
#223
markaren
closed
4 months ago
0
Support X11
#222
markaren
closed
4 months ago
0
Next