Closed markcwm closed 5 years ago
Okay, tested and fully functional in latest 5e290216d20e3e906642a9b8459fe6e4c56841f2. There's an example in extended/anisotropic, you can use TextureAnIsotropic to change the factor per texture allowing you to fine tune things.
I've just added Anisotropic Filtering from Dreide. Hezkore actually requested this about 3 years ago http://www.mojolabs.nz/posts.php?topic=106572 I haven't tested it yet but maybe someone can test before me, you must set the texture flag to 1024 to enable anisotropic. This technique basically eliminates antialiasing especially at oblique angles.