markcwm / openb3d.mod

OpenB3D BlitzMax wrapper, see openb3d.docs for examples
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OpenB3D

Introduction

OpenB3D is a lightweight OpenGL 1.4+ 3D engine written in C++, this is the BlitzMax wrapper for it. OpenB3D is based on MiniB3D which was based on Blitz3D. Help might be found at the SyntaxBomb MiniB3D Board or the BlitzCoder OpenB3D Board.

Features

Status

I have very little spare time to work on the wrapper now but I will still try to look at pull requests and respond to issues that address bugs whether on Github or the boards.

Installation

License

The library is licensed with the GNU LGPL 2.1 or later with an exception to allow static linking and the wrapper is licensed with the permissive zlib license.

Credits

The OpenB3D library was based iMiniB3D, other core parts were ported from Warner Engine and MiniB3D Extended.