Page @ Steam Workshop
Clone into the Mods
folder of your installed copy of Rimworld, please note to read To build from scratch for the assembly .dll
as required by this mod. Steam Workshop version comes with one precompiled and ready to use.
Requires Humanoid Alien Races mod, either cloned into Mods
folder or by subscription via the Steam Workshop.
There are no plans to update this mod for versions older than 1.4, but please, feel free to contribute to these versions, such like passing down back-compatible features or changes that you see fit.
This applies only to running Rimworld 1.3 or later.
This mod has a single C# file required for the special name generation used, so you need to compile the assembly first before you can enjoy the mod. As only the versions published to Steam Workshop will have assemblies ready for use.
This mod has no library dependencies and can just be built straight away without pre-setup requirements taken. Assuming that you already have an development kit for NET 4.7.2 or newer. As for all Rimworld mods, it is required to target v4.7.2
.
To compile, run this command inside the Sources/NeocanineSpecials
folder, where the C# project files are located:
dotnet build
Or to create a build without debugging info:
dotnet build --configuration Release