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martinohanlon
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mayhem-pi
Mayhem, the classic Amiga game, ported to the Raspberry Pi
BSD 3-Clause "New" or "Revised" License
12
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gregr
#35
3pv1
opened
2 years ago
0
Explain that this works on any Linux, not only Raspberry Pi
#34
mavit
opened
5 years ago
0
Switch screen resolution doesnt work on the Pi
#33
martinohanlon
opened
7 years ago
0
xbox 360 controller on RetroPi isnt configured correctly
#32
martinohanlon
opened
7 years ago
0
Audio is very slightly delayed on the Raspberry pi
#31
martinohanlon
opened
7 years ago
0
Merge allegro5 port into master
#30
martinohanlon
closed
7 years ago
0
Create RetroPie install option
#29
martinohanlon
opened
7 years ago
4
Bring Allegro5 into Dev
#28
martinohanlon
closed
7 years ago
0
libdumb isnt statically linked
#27
martinohanlon
opened
7 years ago
0
level buffer doesnt get destroyed
#26
martinohanlon
closed
7 years ago
1
Allegro5 port
#25
karjonas
closed
7 years ago
43
Particles (bullets, debris) colour to be configurable by level
#24
martinohanlon
closed
8 years ago
2
Sort out player bases
#23
martinohanlon
closed
8 years ago
2
Option - test for collide is using the wrong co-ordinates!
#22
martinohanlon
closed
8 years ago
1
The ships are wrong
#21
martinohanlon
closed
8 years ago
1
test_pos_option should use collision bitmap
#20
martinohanlon
closed
8 years ago
1
Timer bug - windows 10
#19
martinohanlon
closed
8 years ago
1
Set variable screen resolution
#18
martinohanlon
closed
8 years ago
1
In-level sprites
#17
martinohanlon
opened
8 years ago
0
Change level data structures
#16
martinohanlon
closed
8 years ago
2
Custom ships per level
#15
martinohanlon
closed
8 years ago
2
Sort out DCA locations for maps 4 & 5
#14
martinohanlon
closed
8 years ago
1
Create a power shot weapon
#13
martinohanlon
opened
8 years ago
3
Make DCA's (anti aircraft guns) an option at player start
#12
martinohanlon
closed
8 years ago
1
Level 4 - open up space so its not so tight
#11
martinohanlon
closed
8 years ago
1
Level 4 - Remove 'hair' from level 4 platforms
#10
martinohanlon
closed
8 years ago
1
Wrap around levels
#9
martinohanlon
closed
8 years ago
2
Emit a death pulse when a ship spawns
#8
martinohanlon
opened
8 years ago
0
Cycle base spawns
#7
martinohanlon
opened
8 years ago
0
Segmentation Fault on launch.
#6
zerojay
closed
8 years ago
6
Pick number of lives before game starts
#5
martinohanlon
closed
8 years ago
1
Add joystick control
#4
martinohanlon
closed
8 years ago
1
Ability to change player keys
#3
martinohanlon
closed
7 years ago
1
Enhancement - pick level before game starts
#2
martinohanlon
closed
8 years ago
1
Level should end when someones lives reach zero
#1
martinohanlon
closed
8 years ago
1