material-motion-archive / direct-manipulation-swift

Archived February 16, 2017 :: Direct Manipulation for Apple devices
Apache License 2.0
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Direct Manipulation for Material Motion (Swift)

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Supported languages

Features

This library consists of the following plans:

The Draggable, Pinchable, and Rotatable plans allow a user to move, scale, and rotate a view. They each listen for deltas emitted by a gesture recognizer and add them to the target.

If a view can be dragged then it can sometimes be pinched and rotated too. To make this easy, we provide a DirectlyManipulable plan. It's equivalent to individually adding Draggable, Pinchable, and Rotatable to the same target.

The collection of Draggable, Pinchable, Rotatable, and DirectlyManipulable represent traits that can describe behavior of a target view. When any of these traits are added to a view the view's isUserInteractionEnabled is enabled. If the plan's associated gesture recognizer is not yet associated with a view then the gesture recognizer will be added to the target view.

ChangeAnchorPoint adjusts view.layer.anchorPoint while maintaining the same view.frame. This plan is emitted by DirectlyManipulable when a gesture recognizer begins.

Installation

Installation with CocoaPods

CocoaPods is a dependency manager for Objective-C and Swift libraries. CocoaPods automates the process of using third-party libraries in your projects. See the Getting Started guide for more information. You can install it with the following command:

gem install cocoapods

Add MaterialMotionDirectManipulation to your Podfile:

pod 'MaterialMotionDirectManipulation'

Then run the following command:

pod install

Usage

Import the framework:

@import MaterialMotionDirectManipulation;

You will now have access to all of the APIs.

Example apps/unit tests

Check out a local copy of the repo to access the Catalog application by running the following commands:

git clone https://github.com/material-motion/direct-manipulation-swift.git
cd direct-manipulation-swift
pod install
open MaterialMotionDirectManipulation.xcworkspace

Guides

  1. How to make a view directly manipulable
  2. How to make a view draggable
  3. How to use an existing gesture recognizer to make a view draggable

How to make a view directly manipulable

Code snippets:

In Objective-C:

[runtime addPlan:[MDMDirectlyManipulable new] to:<#Object#>];

In Swift:

runtime.addPlan(DirectlyManipulable(), to: <#Object#>)

How to make a view draggable

Code snippets:

In Objective-C:

[runtime addPlan:[MDMDraggable new] to:<#Object#>];

In Swift:

runtime.addPlan(Draggable(), to: <#Object#>)

How to use an existing gesture recognizer to make a view draggable

Code snippets:

In Objective-C:

MDMDraggable *draggable = [[MDMDraggable alloc] initWithGestureRecognizer:panGestureRecognizer];
[runtime addPlan:draggable to:<#Object#>];

In Swift:

runtime.addPlan(Draggable(withGestureRecognizer: panGestureRecognizer), to: <#Object#>)

Contributing

We welcome contributions!

Check out our upcoming milestones.

Learn more about our team, our community, and our contributor essentials.

License

Licensed under the Apache 2.0 license. See LICENSE for details.