matortheeternal / merge-plugins

Standalone application for merging bethesda plugin files.
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Merge-specific asset handling options #108

Open Kestatwala opened 8 years ago

Kestatwala commented 8 years ago

I believe asset handling should be merge specific rather than global settings. I do want to unpack and rebuild .bsa when merging a few mods with small scripts packed in .bsa, but I don't want to do it when merging mods that come with a huge set of ressource files.

(On a side note, I think the handling for MCM Translations, INI files, and SEQ shouldn't be user-defined but auto-enabled if mods merged have one associated).

matortheeternal commented 8 years ago

You should be very specific about which options to want to be merge specific, and why.