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matt77hias
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MAGE-v0
🧙 MAGE v0
https://matt77hias.github.io/MAGE-v0-Doc
GNU General Public License v3.0
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Item 28 (Effective C++)
#23
matt77hias
closed
7 years ago
0
Initialization of press stamps
#21
matt77hias
closed
7 years ago
1
Map instead of UpdateSubresource
#20
matt77hias
closed
7 years ago
0
Add move constructors and copy move operators
#19
matt77hias
closed
7 years ago
0
Refactor Resource system
#18
matt77hias
closed
7 years ago
0
Shader, Mesh, etc. factories
#17
matt77hias
closed
7 years ago
0
Organize Assets and Standard Assets
#16
matt77hias
closed
7 years ago
0
BehaviorScript and Scene
#15
matt77hias
closed
7 years ago
0
Use ComPtr
#14
matt77hias
closed
7 years ago
1
Regroup include statements
#13
matt77hias
closed
7 years ago
1
Add some private copy constructor/assignment operators to avoid the defaults.
#12
matt77hias
closed
7 years ago
0
Redesign the font rendering
#11
matt77hias
closed
7 years ago
0
Redesign the threading system
#10
matt77hias
closed
7 years ago
0
Force ResourceManagers for certain resources
#9
matt77hias
closed
7 years ago
0
Extend the Scripting system
#8
matt77hias
closed
7 years ago
0
Redesign the State system
#7
matt77hias
closed
7 years ago
0
Improve .dds texture loader integration
#6
matt77hias
closed
7 years ago
0
Add a .tga texture loader
#5
matt77hias
closed
7 years ago
0
DeviceEnumeration Enhancements
#4
matt77hias
closed
6 years ago
3
Full screen to windowed mode switch.
#3
matt77hias
closed
7 years ago
1
Connection between DeviceEnumeration and Renderer
#2
matt77hias
closed
7 years ago
1
IDXGIAdapter selection
#1
matt77hias
closed
7 years ago
1
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