BigTest expresses and performs very long-running batches of tests that exercise services on the Internet Computer.
To use BigTest, the test author expresses each test script as a program written in a domain specific language (DSL).
For Motoko programmers, BigTest provides a Batch
class to build
flexible test actors that test a specific service extensively, but
without running out of gas, or out of time.
BigTest implements this DSL in Motoko using standard PL implementation techniques that permit the DSL evaluation to implicitly suspend and resume around each remote Internet Computer service call.
The BigTest expression language is general enough for many kinds of tests:
put
and get
on BigMap
)Today, we can use shell scripts to invoke dfx canister call
many times.
Q Why not use a shell script to create long-running tests?
This is certainly possible, and we do this today. Eventually, however, programs that test canisters should themselves be programmed as canisters, not shell scripts running on traditional CI systems.
To reach this goal, we need a new test-scripting language, as those shell scripts do not run on the Internet Computer, and probably will not soon. Unlike shell scripts, the BigTest language does not assume a filesystem, or any ambient UNIX system. Rather, it only assumes a Motoko runtime environment, provided by the IC itself.
With BigTest, we can:
Q: Why not write testing canisters directly in Rust, or in Motoko?
This works fine for small tests that exercise the IC minimally, with a small number of service calls. Let's call these "small batch tests".
But how do we relate these small batches, or systematically combine them into large ones?
To ask it another way, how do we systematically decompose a big test batch into many very small ones?
To solve this problem, we need techniques that stream the behavior of the batch test, and keep it "live" across many separate activating ingress calls. This way, a big batch can be decomposed (via streaming) into many small batches.
This is precisely the problem solved by the BigTest DSL evaluator.
Notably, it's also solved by languages that implement an async
abstraction. More below.
Why even implement this new language if we already have Rust and Motoko?
In terms of language design, Motoko programs and BigTest programs are attacking similar problems.
In both settings, interacting with the Internet Computer interrupts ordinary control flow constructs, like simple loops, and the language uses techniques to hide this interruption from programmers, who do not wish to express it directly in their source programs. In sum, both languages express programs whose IC service calls require saving and restoring a surrounding calling context.
Of course, the BigTest system is itself expressed as a Motoko program.
Unlike Motoko programs, BigTest programs are Motoko data, and can be sent in a message or received as a response.
Further, unlike a Rust or Motoko program, a BigTest program can be inspected and manipulated dynamically in a totally straightforward way, permitting tests to (potentially) be viewed, changed or extended while they are running.
Stepping back, these benefits are merely those of dynamic PL techniques over static ones.
BigTest would also benefit from additional (currently missing) static techniques, such as a type system for doing sanity checks.