matthewscharles / metasound-plugins

Some custom nodes for UE5 Metasounds
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Check use of MetaSound/MetaSounds name. #10

Closed matthewscharles closed 5 days ago

matthewscharles commented 6 days ago

Minor detail, but this needs to be consistent before actively sharing the repository as it might affect the URL.

matthewscharles commented 5 days ago

People seem to use this differently. As far as I can tell with Unreal/Epic themselves:

MetaSound = unit within the engine MetaSounds = collection of units, name of the engine

https://dev.epicgames.com/documentation/en-us/unreal-engine/metasounds-reference-guide-in-unreal-engine MetaSound Graph, MetaSound Editor, MetaSound Patch

So I'm pretty sure you can have MetaSoundBranches and MetaSound plugins!