This repository contains a collection of custom nodes for UE5 MetaSounds, which I am working toward releasing as a plugin (working title: "Branches").
Development notes:
The nodes available so far should be familiar to most audio folk, but please get in touch if you'd like to know more.
There are currently four nodes available in the MetaSoundBranches plugin for testing, with several more in development:
Node | Description |
---|---|
Dust |
A randomly timed impulse generator with an audio-rate density control. |
SaH |
An alternative sample and hold unit with an audio-rate trigger. |
SaH Bank |
A bank of four identical sample and hold units. |
Slew |
A slew limiter to smooth out the rise and fall times of an audio signal. |
Upon installing the plugin, these items will appear in Branches within the Metasound Functions category.
Plugins
directory.Engine\Build\BatchFiles\
folder, and run:
.\RunUAT.bat BuildPlugin -plugin="<path to your project>\Plugins\metasound-plugins\MetasoundBranches.uplugin" -package="<path to your project>\Plugins\metasound-plugins\MetasoundBranches.uplugin"
Please see Learning / Building Plugins for more information.