matthewscharles / metasound-plugins

Some custom nodes for UE5 Metasounds
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MetaSound-Plugins

This repository contains a collection of custom nodes for UE5 MetaSounds, which I am working toward releasing as a plugin (working title: "Branches").

Documentation

Development notes:

The nodes available so far should be familiar to most audio folk, but please get in touch if you'd like to know more.

MetasoundBranches

There are currently four nodes available in the MetaSoundBranches plugin for testing, with several more in development:

Node Description
Dust A randomly timed impulse generator with an audio-rate density control.
SaH An alternative sample and hold unit with an audio-rate trigger.
SaH Bank A bank of four identical sample and hold units.
Slew A slew limiter to smooth out the rise and fall times of an audio signal.

Upon installing the plugin, these items will appear in Branches within the Metasound Functions category.

Signal flow in a MetaSound Source showing a sample and hold node connected to two audio sources, controlling the volume of a white noise generator.

Installation

Windows

Please see Learning / Building Plugins for more information.


Links