matthewscharles / metasound-plugins

Some custom nodes for UE5 Metasounds
3 stars 0 forks source link

Get sample rate from system #16

Open matthewscharles opened 5 days ago

matthewscharles commented 5 days ago

This was my first attempt:

#include "AudioDevice.h"
int32 SampleRate = 44100; // Default sample rate

// Retrieve the sample rate from the engine's audio device
// (unsure about GEngine, this seems to be old information)

/* if (GEngine)
            {
                if (FAudioDevice* AudioDevice = GEngine->GetMainAudioDevice())
                {
                    SampleRate = AudioDevice->GetSampleRate();
                }
            }*/
matthewscharles commented 4 days ago

This'll be essential for a few items.

Check: