matthewscharles / metasound-plugins

Some custom nodes for UE5 Metasounds
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Project builds but not found upon import #2

Closed matthewscharles closed 6 days ago

matthewscharles commented 1 week ago

I suspect this might be related to the lack of a .h file

matthewscharles commented 6 days ago

Sorted.

For the record, I was building from the Unreal Automation Tool batch file in a version of Unreal that I cloned from GitHub. Once I started building from the same version I am using to run the plugin, it worked fine. So while there may have been issues with the code (there were certainly a few bugs to work through), everything seems stable enough to move on for now.

Header files could be addressed in a separate issue in the future - dropping a quick collection of references into #6