Closed ZigzagAwaka closed 4 months ago
i've been able to run it ( albeit really slow ) in both a 2 core 4 thread scenario and a 1 core 1 thread one. the mod itself is coded to avoid any blocking operations to allow for full parallelism so i'm not really sure what is causing issues
might be a specific mod combination
This is the profile we used 018ec328-d510-38fa-3d94-bbf22d8e3caa I also asked my friend to disable "Bepinex Faster Load AssetBundle Patcher" to see if it was a conflict with AsyncLoggers but no it didn't solve anything
nope profile is booting perfectly fine even with a single cpu single thread
i can see the profile is using v1.6.1 in that version there was a bug that was crashing LobbyControl/MattyFixes ( or any other mod relying on Async tbh) when there were two or more LogOutput.sqlite files in the log folder
you can see the folder with and then navigate inside the BepInEx subfolder
Don't worry i know how to navigate in the profile folder :) But I didn't saw any log folder inside BepinEx, and we didn't used any async mods iirc
Are you sure the issue does not come from the cpu ? If this is true, i have no idea how to help you solve it....
I can't really document this issue since its coming from a friend of mine. This mod is doing parallel loads and BepinEx loading phase seems to softlock when using this mod and having a bad CPU (or old pc, idk)
My friend has a 2 core cpu and he can't start the game unless this mod is disabled (tested in v49)
Like i said, since this issue doesn't came from me, i will not be able to help towards a potential solution, and this posted issue is just for observation/documentation purpose