Effects now have unique symbols to allow for some basic identification so that one doesn't have to hover over it every time to see the effect. The combat module now shows dynamic health bars and a representative symbol as part of #65. Chest bugs have now been fixed so that the appropriate items are left behind.
Effects now have unique symbols to allow for some basic identification so that one doesn't have to hover over it every time to see the effect. The combat module now shows dynamic health bars and a representative symbol as part of #65. Chest bugs have now been fixed so that the appropriate items are left behind.