Closed akarle closed 6 years ago
Just tested in branch at commit cc9e7e4107b9cebadc420a68632c3aac6c1e616f , this was a bug before the division of dungAdv #115
Simple fix. The problem was that the dog was spawned after the buildRoomHTML.
Now, for a refresher:
It seems that in the current stable game, when you switch rooms, the spot the dog was in does not get given fog in the new room.